Search Results (175 CVEs found)

CVE Vendors Products Updated CVSS v3.1
CVE-2009-4002 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Heap-based buffer overflow in Adobe Shockwave Player before 11.5.6.606 allows remote attackers to execute arbitrary code via a crafted 3D model in a Shockwave file.
CVE-2010-4093 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-0555, CVE-2010-4187, CVE-2010-4190, CVE-2010-4191, CVE-2010-4192, and CVE-2010-4306.
CVE-2012-0757 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766.
CVE-2011-2118 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The FLV ASSET Xtra component in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code via unspecified vectors, related to an "input validation vulnerability."
CVE-2010-1286 3 Adobe, Apple, Microsoft 7 Shockwave Player, Macos, Windows and 4 more 2025-04-11 N/A
Adobe Shockwave Player before 11.5.7.609 allows attackers to cause a denial of service (memory corruption) or possibly execute arbitrary code via unspecified vectors, a different vulnerability than CVE-2010-1284, CVE-2010-1287, CVE-2010-1289, CVE-2010-1290, and CVE-2010-1291.
CVE-2010-4308 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.6.1.629 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2010-4309.
CVE-2010-4188 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The dirapi.dll module in Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via a Director movie with an IFWV chunk with a size field of 0, which is used in the calculation of a file offset and causes invalid data to be used as a loop counter, triggering a heap-based buffer overflow, a different vulnerability than CVE-2010-2587 and CVE-2010-2588.
CVE-2010-4187 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via a malformed chunk in a Director file, a different vulnerability than CVE-2011-0555, CVE-2010-4093, CVE-2010-4190, CVE-2010-4191, CVE-2010-4192, and CVE-2010-4306.
CVE-2011-2116 1 Adobe 1 Shockwave Player 2025-04-11 N/A
IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2111 and CVE-2011-2115.
CVE-2012-0758 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Heap-based buffer overflow in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code via unspecified vectors.
CVE-2011-2121 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Integer overflow in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code via unspecified vectors.
CVE-2012-0764 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, and CVE-2012-0766.
CVE-2012-0766 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, and CVE-2012-0764.
CVE-2010-1283 3 Adobe, Apple, Microsoft 3 Shockwave Player, Macos, Windows 2025-04-11 8.8 High
Adobe Shockwave Player before 11.5.7.609 does not properly parse 3D objects in .dir (aka Director) files, which allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a modified field in a 0xFFFFFF49 record.
CVE-2010-1288 3 Adobe, Apple, Microsoft 7 Shockwave Player, Macos, Windows and 4 more 2025-04-11 N/A
Buffer overflow in Adobe Shockwave Player before 11.5.7.609 might allow attackers to execute arbitrary code via unspecified vectors.
CVE-2010-1290 3 Adobe, Apple, Microsoft 3 Shockwave Player, Macos, Windows 2025-04-11 N/A
Adobe Shockwave Player before 11.5.7.609 allows attackers to cause a denial of service (memory corruption) or possibly execute arbitrary code via unspecified vectors, a different vulnerability than CVE-2010-1284, CVE-2010-1286, CVE-2010-1287, CVE-2010-1289, and CVE-2010-1291.
CVE-2010-1291 3 Adobe, Apple, Microsoft 7 Shockwave Player, Macos, Windows and 4 more 2025-04-11 N/A
Adobe Shockwave Player before 11.5.7.609 allows attackers to cause a denial of service (memory corruption) or possibly execute arbitrary code via unspecified vectors, a different vulnerability than CVE-2010-1284, CVE-2010-1286, CVE-2010-1287, CVE-2010-1289, and CVE-2010-1290.
CVE-2010-2582 1 Adobe 1 Shockwave Player 2025-04-11 N/A
An unspecified function in TextXtra.x32 in Adobe Shockwave Player before 11.5.9.615 does not properly reallocate a buffer when processing a DEMX chunk in a Director file, which allows remote attackers to trigger a heap-based buffer overflow and execute arbitrary code.
CVE-2012-4176 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Array index error in Adobe Shockwave Player before 11.6.8.638 allows attackers to execute arbitrary code via unspecified vectors.
CVE-2009-4003 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Multiple integer overflows in Adobe Shockwave Player before 11.5.6.606 allow remote attackers to execute arbitrary code via (1) an unspecified block type in a Shockwave file, leading to a heap-based buffer overflow; and might allow remote attackers to execute arbitrary code via (2) an unspecified 3D block in a Shockwave file, leading to memory corruption; or (3) a crafted 3D model in a Shockwave file, leading to heap memory corruption.