| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Multiple buffer overflows in RealNetworks GameHouse dldisplay ActiveX control (ghdlctl.dll) allow remote attackers to execute arbitrary code via unknown vectors. |
| rmserver in RealNetworks Helix Server and Helix Mobile Server before 13.0.0 allows remote attackers to cause a denial of service (daemon exit) via multiple RTSP SET_PARAMETER requests with empty DataConvertBuffer headers. |
| An ActiveX control in ierpplug.dll for RealNetworks RealPlayer 10.5 allows remote attackers to cause a denial of service (Internet Explorer 7 crash) by invoking the RealPlayer.OpenURLInPlayerBrowser method with a long second argument. |
| Heap-based buffer overflow in the RTSP service in Helix DNA Server before 11.1.4 allows remote attackers to execute arbitrary code via an RSTP command containing multiple Require headers. |
| Buffer overflow in a DLL file in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a crafted Internet Video Recording (IVR) file with a filename length field containing a large integer, which triggers overwrite of an arbitrary memory location with a 0x00 byte value, related to use of RealPlayer through a Windows Explorer plugin. |
| Multiple buffer overflows in RealNetworks Helix Server and Helix Mobile Server 11.x before 11.1.8 and 12.x before 12.0.1 allow remote attackers to (1) cause a denial of service via three crafted RTSP SETUP commands, or execute arbitrary code via (2) an NTLM authentication request with malformed base64-encoded data, (3) an RTSP DESCRIBE command, or (4) a DataConvertBuffer request. |
| RealPlayer 8, 10, 10.5 (6.0.12.1040-1069), and Enterprise and RealOne Player v1 and v2 allows remote malicious web server to create an arbitrary HTML file that executes an RM file via "default settings of earlier Internet Explorer browsers". |
| RealSystem G2 server stores the administrator password in cleartext in a world-readable configuration file, which allows local users to gain privileges. |
| Buffer overflow in RealNetworks RealServer administration utility allows remote attackers to execute arbitrary commands via a long username and password. |
| Real Networks RealServer 7 and earlier allows remote attackers to obtain portions of RealServer's memory contents, possibly including sensitive information, by accessing the /admin/includes/ URL. |
| ** UNVERIFIABLE, PRERELEASE ** NOTE: this issue describes a problem that can not be independently verified as of 20051208. Unspecified vulnerability in unspecified versions of Real Networks RealPlayer allows remote attackers to execute arbitrary code. NOTE: it is not known whether this issue should be MERGED with CVE-2005-4126. The information regarding this issue is extremely vague and does not provide any verifiable information. It has been posted by a reliable reporter with a prerelease disclosure policy. This item has only been assigned a CVE identifier for tracking purposes, and to serve as a concrete example for discussion of the newly emerging UNVERIFIABLE and PRERELEASE content decisions in CVE, which must be discussed by the Editorial Board. Without additional details or independent verification by reliable sources, it is possible that this item might be RECAST or REJECTED. |
| Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file. NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different. |
| RealPlayer 8 allows remote attackers to cause a denial of service (CPU utilization) via malformed .mp3 files. |
| Stack-based buffer overflow in the RT3 plugin, as used in RealPlayer 8, RealOne Player, RealOne Player 10 beta, and RealOne Player Enterprise, allows remote attackers to execute arbitrary code via a malformed .R3T file. |
| ** UNVERIFIABLE, PRERELEASE ** NOTE: this issue describes a problem that can not be independently verified as of 20051208. Unspecified vulnerability in unspecified versions of Real Networks RealPlayer allows attackers to execute arbitrary code. NOTE: the information regarding this issue is extremely vague and does not provide any verifiable information. It has been posted by a reliable reporter with a prerelease disclosure policy. This item has only been assigned a CVE identifier for tracking purposes, and to serve as a concrete example for discussion of the newly emerging UNVERIFIABLE and PRERELEASE content decisions in CVE, which must be discussed by the Editorial Board. Without additional details or independent verification by reliable sources, it is possible that this item might be RECAST or REJECTED. |
| Buffer overflow in swfformat.dll in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, Rhapsody 3, and Helix Player allows remote attackers to execute arbitrary code via a crafted SWF (Flash) file with (1) a size value that is less than the actual size, or (2) other unspecified manipulations. |
| Buffer overflow in Real Networks RealPlayer 8.0 and earlier allows remote attackers to execute arbitrary code via a header length value that exceeds the actual length of the header. |
| Integer overflow in RealArcade 1.2.0.994 and earlier allows remote attackers to execute arbitrary code via an RGS file with an invalid size string for the GUID and game name, which leads to a buffer overflow. |
| Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header. |
| Multiple buffer overflows in RealOne Player, RealOne Player 2.0, RealOne Enterprise Desktop, and RealPlayer Enterprise allow remote attackers to execute arbitrary code via malformed (1) .RP, (2) .RT, (3) .RAM, (4) .RPM or (5) .SMIL files. |