| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Unspecified vulnerability in Adobe Shockwave Player before 11.5.8.612 allows remote attackers to execute arbitrary code via unknown vectors that trigger memory corruption. NOTE: due to conflicting information and use of the same CVE identifier by the vendor, ZDI, and TippingPoint, it is not clear whether this issue is related to use of an uninitialized pointer, an incorrect pointer offset calculation, or both. |
| IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a crafted tSAC chunk, which triggers a heap-based buffer overflow, a different vulnerability than CVE-2011-2111 and CVE-2011-2116. |
| DIRAPI.dll in Adobe Shockwave Player before 11.5.8.612 does not properly parse .dir files, which allows remote attackers to cause a denial of service (memory corruption) or execute arbitrary code via a malformed file containing an invalid value, as demonstrated by a value at position 0x3812 of a certain file. |
| Adobe Shockwave Player before 11.5.8.612 does not properly validate offset values in the rcsL RIFF chunks of (1) .DIR and (2) .DCR Director movies, which allows remote attackers to cause a denial of service (heap memory corruption) or execute arbitrary code via a crafted movie. |
| Heap-based buffer overflow in Adobe Shockwave Player before 11.5.7.609 might allow remote attackers to execute arbitrary code via crafted embedded fonts in a Shockwave file. |
| Dirapi.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-0317, CVE-2011-0318, CVE-2011-0319, CVE-2011-0335, CVE-2011-2119, and CVE-2011-2122. |
| IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2111 and CVE-2011-2115. |
| The FLV ASSET Xtra component in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code via unspecified vectors, related to an "input validation vulnerability." |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, and CVE-2012-0764. |
| Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2114, CVE-2011-2117, CVE-2011-2127, and CVE-2011-2128. |
| IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2115 and CVE-2011-2116. |
| Multiple integer overflows in Adobe Shockwave Player before 11.5.6.606 allow remote attackers to execute arbitrary code via (1) an unspecified block type in a Shockwave file, leading to a heap-based buffer overflow; and might allow remote attackers to execute arbitrary code via (2) an unspecified 3D block in a Shockwave file, leading to memory corruption; or (3) a crafted 3D model in a Shockwave file, leading to heap memory corruption. |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, and CVE-2012-0766. |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0764, and CVE-2012-0766. |
| The Director module (dirapi.dll) in Adobe Shockwave Player before 11.5.9.615 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a Director movie with a crafted rcsL chunk containing a field whose value is used as a pointer offset, as exploited in the wild in October 2010. NOTE: some of these details are obtained from third party information. |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766. |
| Adobe Shockwave Player before 12.0.2.122 does not prevent access to address information, which makes it easier for attackers to bypass the ASLR protection mechanism via unspecified vectors. |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766. |
| Adobe Shockwave Player before 11.6.1.629 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. |
| Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code via unspecified vectors, related to a "design flaw." |