Search Results (27 CVEs found)

CVE Vendors Products Updated CVSS v3.1
CVE-2006-2236 1 Id Software 4 Quake 3 Arena, Quake 3 Engine, Return To Castle Wolfenstein and 1 more 2026-04-16 N/A
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
CVE-2006-3325 1 Id Software 1 Quake 3 Engine 2026-04-16 N/A
client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwrite arbitrary write-protected cvars variables on the client, such as cl_allowdownload for Automatic Downloading and fs_homepath for the quake3 path, via a string of cvar names and values sent from the server. NOTE: this can be combined with another vulnerability to overwrite arbitrary files.
CVE-2006-3401 1 Id Software 1 Quake 3 Engine 2026-04-16 N/A
Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values.
CVE-1999-1229 1 Id Software 1 Quake 2 Server 2026-04-16 N/A
Quake 2 server 3.13 on Linux does not properly check file permissions for the config.cfg configuration file, which allows local users to read arbitrary files via a symlink from config.cfg to the target file.
CVE-1999-1502 1 Id Software 1 Quake 2026-04-16 N/A
Buffer overflows in Quake 1.9 client allows remote malicious servers to execute arbitrary commands via long (1) precache paths, (2) server name, (3) server address, or (4) argument to the map console command.
CVE-2000-0303 1 Id Software 1 Quake 3 Arena 2026-04-16 N/A
Quake3 Arena allows malicious server operators to read or modify files on a client via a dot dot (..) attack.
CVE-1999-1505 1 Id Software 1 Quakeworld 2026-04-16 N/A
Buffer overflow in QuakeWorld 2.10 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary commands via a long initial connect packet.